Splatoon 3 Update 3.1.0: Changes to Multiplayer, Splatfests, and Salmon Run

Splatoon 3 Update 3.1.0: Changes to Multiplayer, Splatfests, and Salmon Run

Summary

We cover the recent update to Splatoon 3, version 3.1.0, released by Nintendo. The update brings changes to DLC, Splatfests, multiplayer, sub weapons, and special weapons. For example, the changes to main weapons highlight their unique traits and strengthen certain combinations of sub and special weapons. In addition, the changes to sub weapons create more ways to use certain sub weapons and curtail strategies that employed repetitive use of certain sub weapons.

Furthermore, the changes to special weapons improve their performance and reduce unfavorable circumstances. We also cover changes to Salmon Run and Splatfest Points, which make it feel less like the winning team has already been decided.


Splatoon 3 Update 3.1.0

Nintendo has just announced that a brand new update for their popular game Splatoon 3 has been released. The update, labeled version 3.1.0, brings a host of new changes and features to the game that players will surely be excited about. Here is everything you need to know about the update.

Changes to DLC

As part of the update, Nintendo has added some new data to the game that relates to Inkopolis during Splatfests. This will provide players with some interesting new insights into the game’s story and lore.

Changes to Splatfests

The update also includes a new song that will play during Splatfest Battles and Tricolor Turf Wars. This song will play whether or not the player has downloaded the DLC. Nintendo has also adjusted the points awarded for each category during the Splatfest Final Results.

Other changes

Category Before After

Splatfest Sneak Peek +8p +7p

% of Votes +10p +8p

Splatfest Battle (Open) +12p +12p

Splatfest Battle (Pro) +12p +12p

Tricolor Battle +15p +18p

Total 57p 57p

These adjustments should make the game feel more fair and balanced for players.

Changes to Multiplayer

The update includes a number of changes to main weapons, sub weapons, and special weapons that should make gameplay feel more dynamic and exciting.

Main Weapon Changes

Specifications for some main weapons have been adjusted to make them more unique and interesting to use.

Weapon + Change Details

  • Splattershot Nova Movement speed while firing is now about 10% faster. Ink splatter will now fall around the player’s feet more easily.
  • Luna Blaster Luna Blaster Neo Increased the radius of the explosion area that deals 70.0 damage by about 50%. No changes to the radius of the area that deals 50/0 damage.
  • Big Swig Roller Adjusted the damage-falloff rate based on vertical-swing distance, making the amount of damage fall off more gradually than before. Due to this change, the distance where 100.0+ damage can be dealt was extended by roughly 15%, and the distance where 50.0+ damage can be dealt was extended by roughly 49%.
  • Snipewriter 5H Maximum damage has been increased from 60.0 to 68.0.
  • Slosher Slosher Deco Adjusted the damage-falloff rate when a player attacks someone vertically lower than them, making it more difficult for damage to decrease. Due to this change, the minimum amount of damage dealt to an opponent will be 50.0.
  • Mini Splatling Zink Mini Splatling Increased firing duration by roughly 17%.
  • Dapple Dualies Dapple Dualies Nouveau Shortened the amount of time it takes for a player to be able to act after a Dodge Roll by roughly .06 seconds.
  • Splat Dualies Increased the Dodge Roll movement speed, shortening the amount of time it takes to move by roughly .06 seconds.
  • REEF-LUX 450 Made the angle of diffusion narrower depending on the amount of charge, making it easier to focus on attacking a single area. Movement speed while charging is now about 10% faster.

The update also includes some changes to sub weapons, which should provide players with more options for their gameplay strategies.

Sub Weapon + Change Details

  • Angle Shooter Roughly doubled the radius of the ink splatter that occurs when it hits terrain.
  • Burst Bomb Increased the amount of ink consumed from a standard ink tank from 40% to 45% if the player doesn’t have the “Ink Saver (Sub)” ability equipped. The amount of ink consumed when the maximum number of abilities are equipped will not change.

Special Weapon Changes

Finally, the update includes changes to the performance of some special weapons, which should make them more effective and interesting to use.

Special Weapon + Change Details

  • Ink Vac Increased the radius of the outer perimeter when vacuuming up ink by roughly 10% to cover a larger area than before.
  • Tacticooler Increased the initial setup speed when throwing the Tacticooler by roughly 33% to enable it to be set up farther than before. Roughly doubled the horizontal radius of the area where players can drink a beverage.
  • Reefslider Increased the amount of damage dealt from 60.0 to 70.0 when getting caught in an explosion at long range, and increased the radius of that area by roughly 17%. Increased the radius of the ink splatter from an explosion by roughly 21%.
  • Inkjet Increased the radius of the explosion area that deals 50.0 damage by roughly 43%. No changes to the radius of the area that deals 30.0 damage. Strengthened the jet of ink that comes out when pressing B, enabling players to jump higher than before.
  • Ultra Stamp Increased the radius of the area where a player can be damaged from the shock waves of continuous stamp attacks by roughly 43%. Improved the turning performance when doing continuous stamp attacks, making it easier to change direction. When doing continuous stamp attacks, the stamp will now be displayed as translucent on the user’s screen, making it easier for them to see where they’re going.
  • Crab Tank Introduced an interval where players cannot attack for roughly 0.33 seconds after returning to attack mode from mobile mode. Increased the amount of time it takes for players to act again after the special ends.
  • Kraken Royale Made it easier for a player to be pushed back by an enemy attack in Tower Control mode when the player is on the tower. Made it so that a player will drop all their clams and power clams wherever they are when they use this special in Clam Blitz mode.

Gear Ability Changes

The update also includes changes to some gear abilities, which should make them more useful and interesting to use.

Gear Ability Change Details

  • Sub Resistance Up Damage from Burst Bombs and Fizzy Bombs will be reduced more than before, even with just a few gear abilities. The damage reduction from equipping the maximum gear abilities will not change.
  • Opening Gambit If a player splats or assists in splatting an enemy while this gear ability is in effect, the effect will now be extended by roughly 15.0 seconds instead of roughly 7.5 seconds. Made it so that the Intensify Action gear ability will also occur when this gear ability is in effect. The effect is equivalent to 3.0 primary gear abilities.

Changes to Salmon Run

Finally, the update includes changes to Salmon Run that should make the game more enjoyable and fair for players.

Made the interval between touching a Golden Egg and being able to use it roughly the same for all players. By adjusting the animation speed when a Golden Egg goes into a non-host-player’s life ring, the interval between touching a Golden Egg and being able to use it is now roughly the same for the host and non-host players. However, if communication delays exceed a certain level, the timing may not be the same as the host player.

These changes should make Salmon Run more enjoyable and fair for all players, regardless of their system or connection speed.

Conclusion

In conclusion, Splatoon 3’s Version 3.1.0 update brings significant changes to DLC, Splatfests, multiplayer, Salmon Run, and gear abilities. The changes have been designed to make the game more balanced, improve player experience, and create more ways for players to use weapons and abilities. The introduction of new weapons and abilities has made the game more exciting, while the tweaks to existing weapons and abilities have made them more powerful and efficient.

The adjustments to Splatfest points should make it more exciting for players and ensure that the winning team is not decided until the very end. The changes to multiplayer will highlight the unique traits of weapons and strengthen certain combinations of sub and special weapons. For sub weapons, the changes should create more ways to use them and curtail strategies that employed repetitive use of certain sub weapons. The changes to Salmon Run should ensure that lag will be minimal no matter which system is the host, thereby improving the overall experience for players.

With these changes, Splatoon 3 continues to be a popular game among players, offering an exciting and engaging multiplayer experience that keeps players coming back for more. With its vibrant colors, unique gameplay mechanics, and constant updates, Splatoon 3 is a must-play for any fan of the shooter genre.

FAQs:
  • Q: When was Splatoon 3 update 3.1.0 released?
    • A: Nintendo announced and released the update on March 31, 2023.
  • Q: What are the main changes in Splatoon 3 update 3.1.0?
    • A: The update focuses on adding Splatfest data, adjusting Splatfest Points, and making tweaks to online multiplayer. Changes to main weapons, sub weapons, special weapons, and gear abilities have been made. Adjustments have also been made to the new special weapon Kraken Royale in certain modes to reduce unfavorable circumstances. Additionally, Salmon Run has been improved to minimize lag regardless of which system is the host.
  • Q: What are the changes made to Splatfest Points?
    • A: Adjustments to the Halftime Report have been made to make it feel less like the winning team has already been decided.
  • Q: What are the changes made to main weapons?
    • A: The changes should highlight the unique traits of weapons and strengthen certain combinations of sub and special weapons. Specifications for some main weapons have been changed.
  • Q: What are the changes made to sub weapons?
    • A: The changes should create more ways to use certain sub weapons, as well as curtail strategies that employed repetitive use of certain sub weapons. Specifications for some sub weapons have been changed.
  • Q: What are the changes made to special weapons?
    • A: We have reviewed and made adjustments to the performance of each special weapon now that the usage of special weapons new to Splatoon 3 is better established. For the new special weapon Kraken Royale, its basic abilities are unchanged, but it has been adjusted in certain modes to reduce unfavorable circumstances.
  • Q: What are the changes made to gear abilities?
    • A: Damage from Burst Bombs and Fizzy Bombs will be reduced more than before, even with just a few gear abilities. If a player splats or assists in splatting an enemy while the Opening Gambit gear ability is in effect, the effect will now be extended by roughly 15.0 seconds instead of roughly 7.5 seconds. The Intensify Action gear ability will also occur when the Opening Gambit gear ability is in effect. The effect is equivalent to 3.0 primary gear abilities.
  • Q: When will the next Splatoon 3 update be released?
    • A: Nintendo plans to release the next update at the end of the current season. It will focus primarily on balance adjustments and adding features for the new season starting in June.